To see my Game "Hedge" that I built with some classmates Click Here ( It still can use some changes, but it works fine)
Crime Scene: Used Maya for modeling, lighting and rendering, Photoshop for textures, Fusion for post production

Sci-fi Environment Illustration: Used Maya and Photoshop

Sci-fi Hanger: Built in Maya and imported into Unity

Environment Concept Painting: Done in Photoshop

Character Model- Done in Maya

Quick environment concept: Done in Photoshop

Environment Concept Painting- Done in Photoshop

Cabin in the woods: Painted with Photoshop

Portrait painting using a photo reference: Done in Photoshop

Cartoon Character Concept: Used Photoshop

Concept Sketch: Done in Photoshop

Character Concept: Used Photoshop

Character Study: Used Photoshop
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©Copyright 2006 - 2012 Shawn O'Donnell. All Rights Reserved.
Last updated April 2nd, 2012